The feeling going into the first ever Game Accessibility Conference was a positive one, yet I can honestly say that I still wasn’t completely sure what to expect. How was this going to go? Would people really listen? Would they care? Those are harsh questions, but given the difficulty of making our wish for accessibility […]
Tag: audio
The Platinum Wireless Headset and 3D Audio: My Uncharted Adventure
When I first heard that the Playstation 4 Platinum Wireless Headset would support not only 7.1 surround sound, but true 3D audio, I knew I had to check it out. The potential for 3D audio in video games, especially for the blind, is staggering, and I wanted to see if playstation could make it a […]
GDC: The Panels
So I’ve been thinking. Why do just 3 blogs about GDC when you can do 4? I said before i’d talk about my panel, the people I met, and the awards ceremony, but then I thought “Why not talk about what you learned from the other panels you saw there?” So that is what this […]
Gang Awards go Live!
Ladies and gents, the GANG Awards, a ceremony I was honoured to be a part of during GDC, are now live for all to view as a Twitch archive. This ceremony stands out as one of the greatest moments of my life. Getting a standing ovation from about 500 people in the audio game industry […]
GDC for All to See!
Ladies and gentlemen, I’m happy to report that the GDC panel I was a part of, entitled “Beyond Graphics: Reaching the Visually Impaired Gamer,” is now live and available for the world to see. I’m not talking just the slide show, no no, this is the full video of the entire panel. Watch me bring […]