Rainbow Six Extraction, the latest game from Ubisoft, has managed to do something that I did not expect. It has disappointed me. I say this as someone who consistently defends Ubisoft against those who say that they “don’t care about blind accessibility,” or any of the other things they throw out. I defend them because […]
Tag: Ubisoft
Far Cry 6 is still a Far Cry from Blind Accessibility: An Accessibility Review
Though it is an unfortunate refrain, Far Cry 6 is not playable by the totally blind. I’m saying this at the start for clarity, as we’re going to talk about a lot of things during this review. Some will be positive, some negative, but ultimately the game is, sadly, unplayable blind, even from its beginning […]
Assassin’s Creed: Valhalla: The Creed Does Not Call Just Yet: An Accessibility Review
Update: The following update isn’t one I’ve been looking forward to writing, but it is a necessary one. I have been informed, and then subsequent tests confirmed, that the Snap Focus feature for menu navigation in Assassin’s Creed: Valhalla does not, in fact, work even half as well as I believed it did. The worst […]
Watchdogs: Legion: We’re the Wrong Recruits: My Blind Accessibility Impressions
Watchdogs Legion is, no doubt, an ambitious game. The idea that you can recruit, and thus play as, essentially everyone in the game’s massive population is awesome, and a little insane! All that on top of the deep hacking gameplay we’ve seen from previous games, and Watchdogs Legion is a game I’m super, super interested […]
Fenyx Breathing: A Fenyx Rising Discussion on Rises and Falls
As you likely know, dear reader, I have previously covered a preview of Immortals: Fenix Rising. However, the fine folks at Ubisoft invited me back for another, and I saw it as an opportunity. Of course, I couldn’t be certain that the accessibility features would be functional this time around. However, it turns out my […]