There isn’t really much that I have to say about the Last of Us Part 2. It will always be the first fully blind-accessible AAA video game, and is chalk full of accessibility features for all sorts of disabilities. That legacy of accessibility was continued with the Last of Us Part 1, which added even […]
Tag: The Last of Us
The Second of the First of Us: TLOU Part 1 PC Review
The Last of Us Part 1’s PC port has officially arrived! Well, actually, it arrived some time ago, but this review for it has finally arrived! There are a couple reasons why this review took me so long to write. First, things in my life have been very, very busy. Having the time to play […]
What I Wouldn’t Give to Play The Last of Us: A Review of TLOU Part 1
In 2017, I expressed a desire. “What I wouldn’t give,” I said on stage at the Game Accessibility Conference, “to play The Last of Us.” Now, you could argue that dream came true when I got to work on, and as a result play, The Last of Us Part 2, and certainly a dream did […]
Silent Protagonists and Blind Gamers
Before we really get into this, I want to point out that this isn’t specifically a blind accessibility thing. This particular blog is my own opinion, colored by the perspective I have as a blind gamer. It is entirely possible that other blind gamers have a different opinion on this subject, and that opinion is […]
Standards of Story: My Thoughts as a Blind Gamer
Over the many years I have spent both gaming and listening to others play games, a thought has occurred to me more than once. Perhaps, just perhaps, my limited ability to play video games has affected my perception of video game stories. I’m going to try to break that down for you here, and hopefully, […]