This morning, I woke up inspired. “Alright,” I said to myself. “That’s it. It’s time. I’m giving the people what they want, and it starts today! Today, I say! No more capturing games from the PS4 itself! No! I’m gonna use that capture card we’ve had for a while now, and I’m gonna do it […]
Tag: game audio
To the Audio Teams: The Art of Sound
Dear video game audio designers, producers, mixers, editors, engineers, technicians, quality analysts, composers, and any audio-related field I forgot to mention, This letter from a blind gamer goes out to all of you. I can’t speak for everyone, but I’m pretty sure I can speak for most blind gamers out there when I say thank […]
The Platinum Wireless Headset and 3D Audio: My Uncharted Adventure
When I first heard that the Playstation 4 Platinum Wireless Headset would support not only 7.1 surround sound, but true 3D audio, I knew I had to check it out. The potential for 3D audio in video games, especially for the blind, is staggering, and I wanted to see if playstation could make it a […]
GDC: The Panels
So I’ve been thinking. Why do just 3 blogs about GDC when you can do 4? I said before i’d talk about my panel, the people I met, and the awards ceremony, but then I thought “Why not talk about what you learned from the other panels you saw there?” So that is what this […]
Gang Awards go Live!
Ladies and gents, the GANG Awards, a ceremony I was honoured to be a part of during GDC, are now live for all to view as a Twitch archive. This ceremony stands out as one of the greatest moments of my life. Getting a standing ovation from about 500 people in the audio game industry […]