I’m happy to report that another wonderful article about game accessibility has surfaced, featuring a couple folks I know, a couple I don’t, and a little smattering of me! It’s written by the same person, (Richard Moss), who wrote the last accessibility article for Polygon, and is just as detailed, just as well-researched, and I […]
Tag: console
E3 Fallout: WWE2K15: I was Right
Ladies and gentlemen, it makes me feel great that I was right about one particular video game. That game, as the title of this blog says, is WWE2K15. I said last year to anyone who would listen that, as good as WWE2K14 surely would be, and was, it was not the game you should really […]
Xbox One: What we Know
Well folks, the Xbox One is out. I don’t have mine yet, but I’d like to take the time to go over what we know from an accessibility standpoint regarding the Xbox One. I’ll talk about further coverage at the end of all this. Let’s face facts. The Xbox 360 is already a pretty accessible […]
PS4: First Impressions
Update: The audio visual thumbnails I have mentioned several times are present in the PS4. However, when this blog was originally written, dynamic menus were not working on PS4, as it had just launched. Now that they do, I can confirm that the games that have these audio visual thumbnails will play them when you […]