Before I truly begin this review, I want to make one thing clear. I have not actually finished God of War: Ragnarok. However, that is not because I’ve been stuck for an accessibility-related reason. In fact, I can honestly say that, as of this writing, I’m not stuck at all. There were, however, a couple […]
Tag: blind accessibility
Rainbow Six Extraction: Extracted Immediately From My PS5: A Review
Rainbow Six Extraction, the latest game from Ubisoft, has managed to do something that I did not expect. It has disappointed me. I say this as someone who consistently defends Ubisoft against those who say that they “don’t care about blind accessibility,” or any of the other things they throw out. I defend them because […]
Playstation 5: The Playstation Console We’ve Always Wanted: A Comprehensive Review
From the moment I turned on the Playstation 5, which was provided to me courtesy of Playstation for review, and heard the brand new music that accompanied that event, I believed I was in for something special, but even then I wasn’t quite ready. I had been given a simple instruction. “Do nothing,” I was […]
The Avengers Really Might be a Fun Ride, but if You’re Blind, They Can’t Assemble Just Yet
Marvel’s Avengers seems like it will be a lot of fun, but not necessarily for the blind. Yet, there is an inkling of possibility there as well. Accessibility would be possible in this game, based on what I’ve seen, with the addition of only a few features. Before we begin our discussion, it must be […]
Blind Accessibility: Past and Present
Anyone who is a gamer knows how much video games have changed over the years, and not just the games themselves, but the perception of them. This applies to the blind as well, as our perception of game accessibility, what is playable and what isn’t, has also changed. I’d just like to take a moment […]