I’m happy to report that my talk at the Game Accessibility Conference, the first ever Game Accessibility Conference, is now live. This talk proved to be extremely important, as I am, no kidding, still feeling its fallout today. Listen as I discuss blind game accessibility with a bunch of industry folks, and maybe, just maybe, entertain them a little bit along the way. You can watch the video below.
Ladies and gentlemen, I’m happy to report that the GDC panel I was a part of, entitled “Beyond Graphics: Reaching the Visually Impaired Gamer,” is now live and available for the world to see. I’m not talking just the slide show, no no, this is the full video of the entire panel. Watch me bring the message of blind gaming to the masses. Listen to the interesting questions we received once the talking was done. Listen as one of my co-panelists murders a small creature! It all happens in this panel, and now you can check it out.
Ladies and gents, a new article has been written by a gentlemen named Richard Moss, (@MossRC for all those who will surely desire to shower him with adoration following this post), regarding gaming as a blind person, both accessible games and audio games. Basically every aspect of gaming and being blind. This article was written for Polygon, a mainstream media outlet, and let me tell you, it’s awesome! I urge you with all the power my urger can muster to check it out. Like it, comment on it, spread it around! It features both Liam Erven and myself, as well as several others who have made contributions to the blind gaming community. And now, a link.
Again, spread that around everywhere you can. We’ve gotta make sure as many people as possible see it. Enjoy!