Let’s get this out of the way right now. The Vale from Falling Squirrel is one of the greatest audio games of all time. It stands with Blind Drive, having features that separate it from the pack of audio games out there. It raises the bar for what is possible in audio games, and shows […]
Tag: audio games
The First of Us: My Journey in The Last of Us 2 Blind Accessibility
“We’ve gotta talk to this guy,” said Emelia Schatz from the front row. I was on stage at the Game Accessibility Conference 2017, and though at the time I didn’t know Emelia, or EM for short, I soon would. I at least suspected who she represented, as the topic I had just been discussing was […]
Is Gold Gun Golden Fun?
There’s a new game in town, folks, and it’s called Gold Gun. Developed by My True Sound, it is an episodic adventure set to take place over the course of 7 episodes where you are a blind agent fighting the forces of evil inside a virtual simulation of the deep web. The first episode has […]
Audio Games: Inspiring a Mission of Accessibility
The work that I do these days has a lot of inspirations behind it. We’ve been through many of them on this blog. Today, though, I want to talk about audio games, and their influence on my way of thinking. There are hardworking developers, usually a single individual or team of 2, that make and […]
Diablo 3: An Accessible Little Devil
Diablo 3, as you may or may not know, has been out for a long time. I mean a long, long time. Many, many years. Its PS4 release is more recent, but even that has existed for several years now. Nevertheless, for most of its existence, I never once tried to play it. Usually I […]