Note: This post is a reblog of a post I wrote for the Audiokinetic Blog, and was published on June 17, 2020. Animal Crossing is playable by the totally blind! These words have shocked many people to whom they have been spoken, and they even shocked me the first time I heard them. I couldn’t […]
Tag: audio design
Commentary: The Most Undocumented Accessibility Feature
Continuing the sports theme from my previous blog about MLB, today I want to talk about commentary. These days it is a standard part of any sports game, and has been since the N64 era, but today we’re going to talk about what it is in the context of blind gaming. That’s right, kids, it’s […]
GDC: The Panels
So I’ve been thinking. Why do just 3 blogs about GDC when you can do 4? I said before i’d talk about my panel, the people I met, and the awards ceremony, but then I thought “Why not talk about what you learned from the other panels you saw there?” So that is what this […]