Resident Evil 6 is an interesting beast. It is an example I have used in multiple conversations when discussing the phenomenon I call accidental accessibility. The reason for this is that its accessibility is very clearly so accidental as to almost be hilarious. In fact, in presentations, I have even made jokes about it. Still, […]
Tag: Playstation 4
Diablo 3: An Accessible Little Devil
Diablo 3, as you may or may not know, has been out for a long time. I mean a long, long time. Many, many years. Its PS4 release is more recent, but even that has existed for several years now. Nevertheless, for most of its existence, I never once tried to play it. Usually I […]
Gaming Blind in Virtual Reality
Alright guys, let’s talk about VR. Yeah, you heard me correctly. VR, or virtual reality, isn’t necessarily something you’d associate with totally blind gaming, even if you’ve heard me talk about games, or read any of my previous work. VR is a concept that is just too out there, right? It’s just… Just too visual, […]
Game Accessibility is Happening
The feeling going into the first ever Game Accessibility Conference was a positive one, yet I can honestly say that I still wasn’t completely sure what to expect. How was this going to go? Would people really listen? Would they care? Those are harsh questions, but given the difficulty of making our wish for accessibility […]
PS4: First Impressions
Update: The audio visual thumbnails I have mentioned several times are present in the PS4. However, when this blog was originally written, dynamic menus were not working on PS4, as it had just launched. Now that they do, I can confirm that the games that have these audio visual thumbnails will play them when you […]