When I started my Final Fantasy X Playthrough, I really only had one goal in mind. That goal was to do what I usually do, and use the game to demonstrate what the blind are willing to go through to game, and what made the game playable in the first place. That was its only […]
Category: Blog
Gamebreak: The Spectacle of Music
When you’re blind, live performances aren’t actually all that different from listening to music in a studio. There’s the crowd, of course, and we can usually detect when an artist is really singing versus using a dub track, but otherwise there is little difference. Sure, live concerts are still fun, as certain artists have a […]
Bandersnatch: A Netflix Experience
There is a lot I could say about Bandersnatch, but a lot I won’t say, because this is the kind of experience that shouldn’t be spoiled. It’s another interactive outing from Netflix, following in the footsteps of, as crazy as it sounds, Puss and Book, as well as Minecraft Storymode. This one, though, is not […]
Gamebreak: Bird Box, a Movie Review
This is the sort of blog I don’t usually do. I don’t like limiting a blog’s audience, but I need to in this case. I say to you now, please do not read this blog unless you have seen the movie Bird Box in its entirety, as this is a spoilerific review. Consider this first […]
Muddy Waters Aren’t Always Bad Things
Over the course of many blogs here, I have described many ways in which the blind play games, and ways in which they get the things the mainstream games out there aren’t yet providing them. However, I woefully neglected to mention one particular facet of blind gaming existence, and thanks to inspiration from a few […]