{"id":291,"date":"2018-08-27T20:18:14","date_gmt":"2018-08-27T20:18:14","guid":{"rendered":"http:\/\/www.brandoncole.net\/?page_id=291"},"modified":"2020-10-30T01:29:31","modified_gmt":"2020-10-30T01:29:31","slug":"media","status":"publish","type":"page","link":"http:\/\/www.brandoncole.net\/?page_id=291","title":{"rendered":"Media"},"content":{"rendered":"<p>Here are places you can find Brandon Cole in the media!<\/p>\n<h2>Events<\/h2>\n<p><strong>Final Fantasy X Playthrough\/community event:<\/strong><br \/>\n<a href=\"http:\/\/www.brandoncole.net\/?page_id=360\">Click here to view the Final Fantasy X Event page.<\/a><\/p>\n<h2>Videos:<\/h2>\n<p><strong>Game Accessibility Conference Speech:<\/strong> <a href=\"https:\/\/www.youtube.com\/watch?v=EvwN6c_AkOE&amp;t=8s\">https:\/\/www.youtube.com\/watch?v=EvwN6c_AkOE&amp;t=8s<\/a><\/p>\n<p><strong> Game Accessibility Conference 2018: Modern Game Accessibility: Changing Sympathy to Solution<\/strong> <a href=\"https:\/\/www.youtube.com\/watch?v=wGTiGdRIwCw&#038;t=1601s\">GAConf 2018: Modern Game Accessibility: Changing Sympathy to Solution<\/a><\/p>\n<p><strong>GAConf Celebrates GAAD 2020<\/strong> <a href=\"https:\/\/www.youtube.com\/watch?v=MjZCmHKNgGE\">GAConf celebrates GAAD 2020<\/a><\/p>\n<p><strong>Blind Gaming in a Sighted World from Gaming and Disability Bootcamp 2018:<\/strong> <a href=\"https:\/\/www.youtube.com\/watch?v=sBGVJwXCCCE\">https:\/\/www.youtube.com\/watch?v=sBGVJwXCCCE<\/a><\/p>\n<p><strong>Blind Accessibility Initiatives at Ubisoft with Brandon Cole<\/strong> <a href=\"https:\/\/www.youtube.com\/watch?v=Js9DXIA--84&#038;feature=youtu.be\">Blind Accessibility Initiatives at Ubisoft with Brandon Cole<\/a><\/p>\n<p><strong>The Challenge of Accessibility Support: Making Playstation the Best Place to Play:<\/strong> <a href=\"https:\/\/www.youtube.com\/watch?v=PrjtznuD2VE&amp;t=5s\">https:\/\/www.youtube.com\/watch?v=PrjtznuD2VE&amp;t=5s<\/a><\/p>\n<h2>Articles:<\/h2>\n<p><strong> The Last of Us Part II: Accessibility Features Detailed<\/strong> <a href=\"https:\/\/blog.playstation.com\/2020\/06\/09\/the-last-of-us-part-ii-accessibility-features-detailed\/\">The Last of Us Part II: Accessibility Features Detailed<\/a><br \/>\n<strong>Empowering All Abilities of Gamers &#8211; Playstation<\/strong> <a href=\"https:\/\/www.sie.com\/en\/blog\/empowering-all-abilities-of-gamers\/\n\">Empowering All Abilities of Gamers<\/a><br \/>\n<strong>Spot On: The Blind Gaming the Blind:<\/strong> <a href=\"https:\/\/www.gamespot.com\/articles\/spot-on-the-blind-gaming-the-blind\/1100-6215457\/\">https:\/\/www.gamespot.com\/articles\/spot-on-the-blind-gaming-the-blind\/1100-6215457\/<\/a><\/p>\n<p><strong>Accessibility in Games: An interview with Brandon Cole, a gamer who plays without Sight:<\/strong> <a href=\"https:\/\/popcultureuncovered.com\/2014\/10\/22\/accessibility-in-games-an-interview-with-brandon-cole-a-gamer-who-plays-without-sight\/\">https:\/\/popcultureuncovered.com\/2014\/10\/22\/accessibility-in-games-an-interview-with-brandon-cole-a-gamer-who-plays-without-sight\/<\/a><\/p>\n<p><strong>GDC Presentation: Beyond Graphics: Reaching the Visually Impaired Gamer:<\/strong> <a href=\"https:\/\/www.gdcvault.com\/play\/1020415\/Beyond-Graphics-Reaching-the-Visually\">https:\/\/www.gdcvault.com\/play\/1020415\/Beyond-Graphics-Reaching-the-Visually<\/a><\/p>\n<p><strong>Blind Games: The Next Battleground in Accessibility:<\/strong> <a href=\"https:\/\/www.polygon.com\/features\/2013\/8\/6\/4550490\/blind-games-rock-vibe\">https:\/\/www.polygon.com\/features\/2013\/8\/6\/4550490\/blind-games-rock-vibe<\/a><\/p>\n<p><strong>The Blind Gamers Who Kick Ass Using Only Game Sound:<\/strong> <a href=\"https:\/\/blog.turtlebeach.com\/the-blind-gamers-who-kick-ass-using-only-game-sounds\/\">https:\/\/blog.turtlebeach.com\/the-blind-gamers-who-kick-ass-using-only-game-sounds\/<\/a><\/p>\n<p><strong>How Blind Gamers Use Sound to Play Their Favorite Games:<\/strong> <a href=\"http:\/\/www.ign.com\/articles\/2017\/03\/15\/how-blind-gamers-use-sound-to-play-their-favorite-games\">http:\/\/www.ign.com\/articles\/2017\/03\/15\/how-blind-gamers-use-sound-to-play-their-favorite-games<\/a><\/p>\n<p><strong>GAConf Celebrates Progress Towards Accessible Gaming:<\/strong> <a href=\"https:\/\/www.learningsolutionsmag.com\/articles\/2243\/gaconf-celebrates-progress-toward-accessible-gaming\">https:\/\/www.learningsolutionsmag.com\/articles\/2243\/gaconf-celebrates-progress-toward-accessible-gaming<\/a><\/p>\n<p><strong>For the Love of the Game:<\/strong> <a href=\"https:\/\/mabvi.wordpress.com\/2015\/03\/11\/for-the-love-of-the-game\/\">https:\/\/mabvi.wordpress.com\/2015\/03\/11\/for-the-love-of-the-game\/<\/a><\/p>\n<p><strong>No Wrong Way to Play Kingdom Hearts:<\/strong> <a href=\"https:\/\/nowrongwaytoplay.tumblr.com\/post\/116296318085\/kingdom-hearts-beating-sephiroth-while-blind\">https:\/\/nowrongwaytoplay.tumblr.com\/post\/116296318085\/kingdom-hearts-beating-sephiroth-while-blind<\/a><\/p>\n<p><strong>Game Accessibility Guidelines:<\/strong> <a href=\"http:\/\/gameaccessibilityguidelines.com\/use-distinct-sound-music-design-for-all-objects-and-events\/\">http:\/\/gameaccessibilityguidelines.com\/use-distinct-sound-music-design-for-all-objects-and-events\/<\/a><\/p>\n<p><strong>HOOKED: How Brandon Cole Uses Immersive Sound To Tap Into The Blind Gaming Community &#8211; Hooke Audio:<\/strong> <a href=\"http:\/\/hookeaudio.com\/blog\/news\/hooked-how-brandon-cole-uses-immersive-sound-to-tap-into-the-blind-gaming-community\/\">HOOKED: How Brandon Cole Uses Immersive Sound To Tap Into The Blind Gaming Community &#8211; Hooke Audio<\/a><\/p>\n<p><strong>Audio Kinetic Blog: Blind Accessibility &#8211; Step One: Get to Know Your Players<\/strong> <a href=\"https:\/\/blog.audiokinetic.com\/blind-accessibility-step-one-get-to-know-your-players\/\">Audio Kinetic Blog: Blind Accessibility &#8211; Step One: Get to Know Your Players<\/a><\/p>\n<p><strong>My True Friends: Providing exposure to blind individuals in the community<\/strong> <a href=\"http:\/\/www.mytruesound\/com\/mytruefriends\">My True Friends<\/a><\/p>\n<h2>Podcasts<\/h2>\n<p><strong>The Official Break Down Walls Podcast, hosted by Brandon Cole<\/strong <a href=\"https:\/\/anchor.fm\/brandon-cole\">The Official Break Down Walls Podcast!<\/a> Or if you prefer, have this <a href=\"https:\/\/open.spotify.com\/show\/1NRZe1yZb2vrE0llxCP8Q3\">Spotify Link<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Here are places you can find Brandon Cole in the media! Events Final Fantasy X Playthrough\/community event: Click here to view the Final Fantasy X Event page. Videos: Game Accessibility Conference Speech: https:\/\/www.youtube.com\/watch?v=EvwN6c_AkOE&amp;t=8s Game Accessibility Conference 2018: Modern Game Accessibility: Changing Sympathy to Solution GAConf 2018: Modern Game Accessibility: Changing Sympathy to Solution GAConf Celebrates [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-291","page","type-page","status-publish","hentry"],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.brandoncole.net\/index.php?rest_route=\/wp\/v2\/pages\/291","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.brandoncole.net\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/www.brandoncole.net\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/www.brandoncole.net\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.brandoncole.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=291"}],"version-history":[{"count":10,"href":"http:\/\/www.brandoncole.net\/index.php?rest_route=\/wp\/v2\/pages\/291\/revisions"}],"predecessor-version":[{"id":472,"href":"http:\/\/www.brandoncole.net\/index.php?rest_route=\/wp\/v2\/pages\/291\/revisions\/472"}],"wp:attachment":[{"href":"http:\/\/www.brandoncole.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=291"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}